How To Play

Objective: Your goal is to bring enemy bombs with their shields up to the surface of the planet (marked by a blue outline).

Shield Activation: Click on a bomb to activate its shield.

Home Planet Defense: The defense system of your home planet targets the closest bomb.

Shield Interaction: If a bomb is shot while its shield is active, the shield is disabled.

Bomb Destruction: If a bomb is shot while its shield is inactive, it is destroyed.

New Bomb Appearance: When a bomb is destroyed, a new bomb immediately appears to replace it.

About

It is made entirely with vanilla HTML and Javascript. I chose not to use a game engine this year because Unity is slow and clunky. I used math to calculate all the collisions and how to move the ships to the middle. It is all available on GitHub.

 created in collaboration with my younger brother.

dedicated to my fatherHappy Birthday, Dad!

StatusReleased
PlatformsHTML5
Release date Jul 07, 2023
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorHoleInOneGolfer
GenreShooter
Made withAseprite, Bfxr
Tags2023, game, Game Maker's Toolkit Jam, html, javascript, Singleplayer
Code licenseMIT License
Asset licenseCreative Commons Attribution_NonCommercial_NoDerivatives v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen
AccessibilityHigh-contrast, One button, Textless
LinksSource code

Comments

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(+1)

I gave up at 35.

(+1)

Duck hunt but you're the duck hunter

(+1)

I cried...

(+2)

duck hunt?

(+2)

one of the most awesomest awesomes of all time

(+2)

I am reversing the roles so hard right now

(+1)

that was fast